The modeler must be able to make virtual characters that is realistic and authentic, working well in a collaborative team of animation. He/She is also responsible for the quality control of all CG models to ensure right artistic style and be able to make different types of textures.
- Have a thorough knowledge of MAYA software with strong skills in skeleton and thin-gauge skin setups to build realistic models.
- Have professional skills in texturing and UV mapping as well as all kinds of shader.
- Take holistic control over all CG models to ensure the right artistic style, and be able to make different types of texture for CG characters.
- Possess a deep knowledge in art with a good eye for aesthetics.
|Job Category||Mid, Senior|