Posted 11 months ago
The Generalist takes on specific tasks on shots and sequences where smaller, flexible teams are a more viable option than entrenched pipelined setups. He/She should work under the guidance of the lead generalist to achieve the desired aesthetic and technical precision.
- The ideal candidate should be at ease with MAYA and should possess a broad range of skills including modelling, texturing, look development, animation, and lighting. The candidate should also have good knowledge of paint and sculpt softwares and strong sense of light and colour.
- Experience in basic compositing will be advantageous