Job Description The VFX co-ordinator manages the day to day operation of the project, communications and data transfer between teams and offices, liaising with their producers on the project to report on the current status. They manage the work flow, ensuring that artists are all working to schedule, able to deliver on time. Job Requirements Manage plates and material
Job Description Assume responsibility for the production management of the film VFX department, working with HR to maintain and grow the crew Work closely with the VFX Lead, VFX Supervisor(s) and VFX coordinators to ensure on time and on budget delivery for all projects Manage client interactions regarding schedules, quotes, change orders and meetings Work with the VFX Lead and
Job Requirements A strong and wide background in creating VFX over a range of disciplines (such as modeling, texturing, lighting) Ability to meet deadlines as set out in the schedule and as briefed by the VFX producer and VFX supervisor Work well with all teammates and leads to generate images at a Hollywood level quality Responsible attitude and self motivated
Job Requirements 3+ years experience as an FX artist on feature films or long form episodic TV series Significant experience with fluid dynamics, destruction, particles, cloth/hair/fur, pyro simulations Able to deliver solutions for demanding FX problems proactively and independently, and provide support where needed Strong communication and collaboration skills Good eye for composition, light, and colour Proficient in Houdini
The lighting artist takes on all lighting tasks on shots. Candidates at senior level are required to standardize scene light based on different shots. The lighting artist is also required to complete texture and shader for all digital assets. He/She is responsible for adjusting shots, splitting files and delivering render files in line with the defined solutions in the rendering
The comp artist takes on relevant FX and comp tasks for movie shots based on the requirements of assigned shots. Job Requirements Be at ease with main comp software of Nuke and have a good working knowledge of Roto and tracking. Be able to perform a solo job on compositing shots based on the requirements with good learning skills. Have
The modeler must be able to make virtual characters that is realistic and authentic, working well in a collaborative team of animation. He/She is also responsible for the quality control of all CG models to ensure right artistic style and be able to make different types of textures. Job Requirements Have a thorough knowledge of MAYA software with strong skills
The scene FX artist is responsible for all sorts of CG FX elements including granule, fluid, rigid, water, clouds, smoke, fire and explosion to meet the production needs of different shots. The character FX artist is responsible for simulating hair, cloth and cluster. Job Requirements The ideal scene FX artist must have rich experience in dynamics simulation, hair, cloth and
The rigging artist is required to perform rigging based on the team’s requirements. He/She must be able to perform rigging for characters, props and machinery objects, as well as for other entities. Job Requirements Candidates with over 5 years of professional experience in rigging will be preferred. Have a thorough knowledge of creatures’ muscle and skeleton structure and how machinery
The Pipeline TD will work closely with production department heads to help develop and maintain pipeline tools. Job Requirement Minimum 3 years’ experience in development. A good understanding of Python Experience in C++, Maya scripting development will be a bonus. Experience in using 2D/3D applications in a production environment. Experience in the tool development of VFX software, such as Maya